Emily Baumgartner

Photo of Emily
Name:
Emily Baumgartner
Title:
Adjunct Instructor of Technology Studies
Research Interests
virtual reality, computational thinking, digital games
Employee degree:

BS, Ohio Northern University

MISST, Muskingum University

PHD, Kent State Univ, Main Campus

Biography

Recent Scholarship

Baumgartner, E., Ferdig, R.E. & Gandolfi, E. (2022). Exploring the Impact of Extended Reality (XR) on Spatial Reasoning of Elementary Students.ÌýTechTrends.Ìý

Ferdig, R.E., Gandolfi, E. & Baumgartner, E. (2021). Games and Simulations in Education. In Ferdig, R.E., Baumgartner, E., & Gandolfi, E. (Eds.) (2021).ÌýTeaching the Game: A collection of syllabi for game design, development, and implementationÌý(Vol. 2) (pp. 314-363). Pittsburgh, PA: ETC Press.

Ferdig, R.E., Baumgartner, E., & Gandolfi, E. (Eds.) (2021).ÌýTeaching the Game: A collection of syllabi for game design, development, and implementationÌý(Vols. 1-2). Pittsburgh, PA: ETC Press.

Ferdig, R.E., Baumgartner, E., Hartshorne, R., Kaplan-Rakowski, R. & Mouza, C. (2020).ÌýTeaching, Technology, and Teacher Education during the COVID-19 Pandemic: Stories from the Field. Association for the Advancement of Computing in Education (AACE).ÌýRetrieved fromÌý.

Baumgartner, E. (2020). Integrating simulations as a tool for developing robotics skills in technology education. In R. E. Ferdig, E. Baumgartner, R. Hartshorne, R. Kaplan-Rakowski & C. Mouza (Eds.), Teaching, Technology, and Teacher Education during the COVID-19 Pandemic: Stories from the Field (pp. 725-728). Association for the Advancement of Computing in Education (AACE).Ìý

Classes Taught

Programmable Logic Controllers
Manufacturing Automation SystemsÌý
Programming in Embedded SystemsÌý
Product Manufacturing
Advanced Robotics I and II
Visual Basic